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The home of ZModeler2
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Recent Addons:
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Clipping Point filter
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25.Aug.10
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Initial release of Clipping Point filter have been released. I don't have the game, and cant be sure on 100% accuracy, but you can posts your comments in associated forum thread. The filter supports materials as well.
Clipping Point as free Moddable online and offline racing simulation game.
Discuss in forum (0 comments)
Posted by: Oleg
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Wavefront OBJ Import/Export filter.
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26.May.10
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Wavefront OBJ Import/Export filter is now available. You can either use auto-update tool or download ZModeler from the site.
Modify/Scale tool behaviour was changed. It's now impossible to scale local axes of an object, only geometry can be scaled. Scaling multiple objects in selected mode with "Base to Pivot" option allows to scale complex scenes with hierarchy - all at once.
Posted by: Oleg
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ZModeler v2.2.4 for download
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26.Apr.10
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ZModeler compilation with modern libraries for updated GUI is now available as ZModeler version 2.2.4. Additionally, dual-screen (or multi-monitor support was added), so you can run ZModeler on wide desktop layout. Several "floating views" could be created for the best benefit of dual-screen.
NFS Shift filter was updated to support X-Box version of the game. Even thought X-Box textured are not supported, most of them can be found in PC version. For example, all Ferrari models refer to textures, that available in PC version, so Ferrari models could be easily converted.
GTA:IV filter was updated to support EFLC version too.
Discuss in forum (40 comments)
Posted by: Oleg
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ZModeler v2.2.3 and NFS:Shift Import/Export filter
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28.Feb.10
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ZModeler v2.2.3 is now available for download. This version includes updated Euro Truck Simulator / German Truck Simulator filter with complete truck and trailer modification support. NFS:Shift filter is now able to Export vehicle models, so you can Mod the game now. Additionally, some tools were improved and new features were introduced. Refer discussion thread for more details.
You should read ETS/GTS filter guide thread if you are going to use updated filter, since thare is a lot of changes since previouse version of it.
You should read NFS Shift: Import/Export guide thread if you are going to use this filter.
Discuss in forum (32 comments)
Posted by: Oleg
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NFS Shift: Import-only filter
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16.Oct.09
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NFS Shift filter is available and can import Shift vehicle and cockpit models. You can either redownload ZModeler from the site, or get filter via AutoUpadter. Please refer discussion thread for proper filter settings.
Discuss in forum (12 comments)
Posted by: Oleg
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ZModeler v2.2.2 and GTA4 filter
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4.Aug.09
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With respect to Microsoft Security Update for July 2009, ZModeler was rebuild with upgraded Microsoft libraries. It was an optimal stage to line up ZModeler version and release it as version 2.2.2. This package includes all latest updates and improvements.
GTA4 WFT files are officially supported and editable with ZModeler from this moment on. The filter is included in downloadable ZModeler archieve and allows import and export of vehicles and bike models. Please, refer official discussion thread for details.
Discuss in forum (95 comments)
Posted by: Oleg M.
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GTA4 vehicle modifications
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1.Jul.09
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GTA IV .wft export filter have been released for a public beta-testing. I declarativly confirm that filter can not guarantee properly exported models currently, so any publically available vehicle mod at the moment should be considered as a potentially dangerous for GTA4 stability. You should not download and install any vehicle mods until stability problems resolved.
Discuss in forum (898 comments)
Posted by: Oleg
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ZModeler v2.2.1 and GTA IV import filter
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16.Feb.09
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ZModeler v2.2.1 is available for download. It includes import-only initial release of GTA IV: WFT filter. Additional structure changes have been made, so you should update whole ZModeler by redownloading it from the site.
This release has the same system requirements as version 2.2.0, so you might need to download and install additinal redistributive packages as stated in release notes. Refer an associated discussion thread for more details.
Discuss in forum (113 comments)
Posted by: Oleg
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ZModeler v2.2.0
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27.Nov.08
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I've upgrated development environment and build ZModeler with newer libraries. New version components (2.2.x) are not compatible with older version and vice versa, so I've risen version upto 2.2 to avoid compatibility errors. Redownload ZModeler from the site.
Software Development Kit was updated and now compatible with Visual Studio 8 (2005) and higher. I haven't tested, but you should be able to build plugins with Visual Studio 2008.
There have been no major internal changes in ZModeler itself, just few bugfixes and minor updates:
Textures Browser: Replace
Additional button in textures browser allows to replace selected texture with another texture that you load. This will replace texture on material where it was used.
NFS Undercover
Import-only filter is available. Original source code of this filter is included in SDK, so if there are skilled coders who would like to make an export to NFS, I will assist and help.
Test Drive Unlimited
Several material/shader definitions were added, so it will be more easy to export.
Discuss in forum (36 comments)
Posted by: Oleg
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Euro Truck Simulator
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29.Oct.08
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Euro Truck Simulator support was added in PMG filter. Additional changes have been made in features of PMG filter which relates to previouse 18 wheels of steel titles, so refer to discussion thread for details.
Discuss in forum (54 comments)
Posted by: Oleg
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