- Introduction.
- The idea, aim and functions.
- Install and Run
- Installing, setting up, starting and selecting the device.
- Configurating 3D device.
- Possible troubles and solutions table.
- Interface.
- Interface, it's elements, buttons and their hot keys.
- The hierarchi of objects (objects, faces, vertices and edges). Displaying in
several modes. The main modes: Marked, Selected, Disabled and Hidden.
- Marking, Selecting, Disabling and Hidding.
- Views
- 3D View, navigation, setting up.
- Edit Views. Loading of background images. Image sizes.
- Opening and saving.
- //Unavailable
- Importing and troubleshooting.
- Exporting and troubleshooting.
- Simple modifications.
- Modification dependences.
- Selecting modificator, level and object for modifiaction.
- Modify tools. Full description.
- Materials and textures.
- The idea, mapping, material editor.
- Assigning materials.
- Mapping, UV view and all Mapping functions.
- Editing of Normals. Tips.
- Editing of objects' mesh.
- Breaking to several objects using Detach mode.
- Creating a Copy of the object.
- Uniting of objects and vertices
- Changing the objects' name.
- Splines
- About slines. Predestination and restrictions.
- Creation of splines
- Modifications for splines.
- Using Snapping tools.
- Surfaces
- Flat surface
- Filled spline
- Ruled surfaces
- Tabulated surfaces
- Surfaces of Revolution
- Edge-defined surfaces
- Creating objects on the fly using Create/Faces mode.
- Attributes and miscelaneous flags.
- Changing of attributes.
- Assigning miscelaneous values and Render flags.
- Conclusion
- Notes about future releases.
- List of keyboard acceleration.
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