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      There are three methods of creating objects on the fly: face by face. This is Create/Faces... methods in MenuBar. They are: Single, Strip and Fan:
      All these methods can be applied to an exist object and can not create an object from scratch. To create the object for farther processing with Create/Faces methods you can use Flat Surfaces.

  • Single - adds single face.
  • Strip adds the following sequence of faces:
  • Fan - adds the sequence of faces with common first vertex:
          To start creating the faces on the object select one of three methods and you will be switched to objects level. then activate one of objects and click on it: it will go to vertex level. Thus you have selected the object for building and ready create vertices on it. All these methods can use an exist vertices of the mesh or create the new points. Also note: to stop creation process of strip or fan modes you should right-click. And one more: when you want to use the existed vertex in the face: move the mouse over it to activate. (some lines that goes to it will turn blue). Here the example of creating faces with Strip method:
          In this example only one vertex used on the mesh and other were created on the fly. The following example illustrates the Fan method:
          One more thing you have to notice: The just created vertices in Depth-axis placed in the depth of axis ceter. Thus this methods are also axis center depend methods. Look at the following illustration of creating the faces: you should notice where the newer vertices are located (on the side view):
          Another thing that worth been noticed, that just created faces might be reoriented and you might not see them in 3DView: all you need is reorient them.

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