Modeler has some methods to operate objects: combining them and
breaking apart. This methods are in the Create.../Objects...
branch: Copy method can copy the object. It can also copy the selected group of objects into the one object. For creating the copy you can left-click and drag.
UniteSelect method works on objects level and on vertices level.
On objects level it groups the selected object into the new one. On
vertices level it works with selected vertices: the new vertex is created,
all the faces that used any of selected vertices will use this vertex
inseted and the selected vertices will be removed from the object. Here
the example of the uniting:
Object naming might be greatly used by some filters and
might also need to name objects at runtime. To change the
object name you must call the attributes dialog, that will be
fully described in Attributes topic.
First of all, the attributes dialog works with selection and
you must select the object before changing the name. You should
switch to objects level, select one object and press
the Ctrl-A keys to activate the dialog box: |