ZModeler2 Advanced Lessons
Table of contents:
- Lesson #1
- Manipulators level. Free Form Deformation.
- Splines and Surfaces.
- Textures and materials.
- UV-Mapping. UV-Remapper.
- Lesson #2
- Shading and reflections.
- Normals calculation, knife tool, normals Tuner.
- Lesson #3
- User selection, Parts separation, Dummy helpers.
- Instanced geometry. Modelling rims.
- Vertices color, painting, prelit.
- Skeletons and bones. Soft-skin meshes.
- Appendix
- Configuration, Settings, Profile.
- Regular expressions.