ZModeler advanced lessons

ZModeler2 Advanced Lessons

Table of contents:

Lesson #1
Manipulators level. Free Form Deformation.
Splines and Surfaces.
Textures and materials.
UV-Mapping. UV-Remapper.
Lesson #2
Shading and reflections.
Normals calculation, knife tool, normals Tuner.
Lesson #3
User selection, Parts separation, Dummy helpers.
Instanced geometry. Modelling rims.
Vertices color, painting, prelit.
Skeletons and bones. Soft-skin meshes.
Configuration, Settings, Profile.
Regular expressions.