ZModeler2 Lesson#1: Beyond this lesson.
Beyond this lesson.
This lesson has provided the basic skills you'll need to continue with the
rest of lessons in this guide. There is much more to learn about the user
interface, hotkeys, including features that speed up your workflow, extra
modifications, performed with
or
key held while applying tools or
while performing other operations.
Before continue with next lesson, I recommend to adjust ZModeler settings
to fit your needs. First of all, note that ZModeler was written and maintained
by the only person and this software quite complex to be bug-free and stabile,
So, I strongly recommend to adjust Autosave feature. Pick in main menu
Options\Settings.... Select General in the left tree-box of
configuration dialog and then expand Files...\.Z3D Open/Save in right
configuration panel.
There are several options you should adjust in this configuration panel.
Save Thumbnail - will store small scene image in .z3d file so you
can preview it before opening or overwriting certain file.
Use Compression - will enable ZIP compression of .z3d files if you
are going to share files on internet. Compressed files do not require
external packing (zip or rar) since it will result in very poor or zero
compression level.
Create multiple backups - will force ZModeler to create multiple
autosave files (when this option not set, only one backup file
is used and it is overwritten each time zmodeler performs autosave).
Time spent on file - This option allows zmodeler to keep track on
how much time have you spent on certain file. This can be useful when
you post your works on websites and would like to write how many hours
(or days) have been spent on modelling.
Associate .z3d with ZModeler2 - By setting this option, ZModeler
will create an association between ZModeler2 and .z3d files. When this
option set, you can double-click on .z3d files in windows explorer and
these files will be opened in ZModeler.
Drag&Drop files - You can drag and drop .z3d file into ZModeler
window. This option sets ZModeler behaviour in such a case. It can be
either Merge file (file content will be added to current scene)
or Open file (file content will completely replace current scene).
Autosave Mode - autosave feature behaviour. The default selection
would fit your needs - it will create backup .z3d files inside ZModeler's
Autosave folder. So, if a crash has occured and you haven't saved
your scene recently, you can locate your file in ZModeler\Autosave folder -
there could be either one or several (if multyple backups enabled)
"filename_autosave.z3d" files. "Filename" is the name of file you have
been working on, or "untitled" if you have't saved the scene yet. If there
are several backups (e.g. untitled_autosave1.z3d, untitled_autosave2.z3d
and untitled_autosave3.z3d), open the newest file (according to file's time
and date).
Autosave interval (minutes) - is an interval (in minutes) between
auosave operations.
Recent Files - is an amount of recently opened files zmodeler will
show in File\Recent menu.
Be adviced that ZModeler creates a backup copy of each file it
overwrites. The backup copy has a .bak extension. If you want to
revert to the file you have incidentally overwritten, you can rename ".bak"
file and open it.
These backups are created when exporting too, so, if you have exported and
going to release your modelled scene/file, make sure not to include any ".bak"
files with it, since this is just a backup copy of the scene or other files.