/***************************************************************************
 *                          Zanoza Modeler v2.x                            *
 *      This is unpublished propietary source code of Zanoza Software.     *
 *      The copyright notice does not evidence any actual or intended      *
 *                    publication of such source code.                     *
 *                                                                         *
 *                Copyright (c) 2002-2008 Zanoza Software.                 *
 *                                                                         *
 *                        All rights reserved.                             *
 ***************************************************************************
 *--------------------------------------------------------------------------
 * @author:   Oleg Melashenko
 *--------------------------------------------------------------------------
 * @purpose:  Declaration of the class I3DViewport
 *   3D Rendering viewport. This viewport can be used viewing/modding
 *   scene in 3D (3DView or Perspective View)
 *--------------------------------------------------------------------------
 * @created: Saturday, January 18, 2003 17:32:09
 */

#if !defined(I3DViewport_h_included)
#define I3DViewport_h_included
//forward declaration of this class might require
namespace core
{ namespace ui
  { class I3DViewport; }; };
#include <zmodeler.h>
#include <core/ui/uiTypes.h>
#include <core/ui/ISceneViewport.h>


namespace core
{
  namespace ui
  {
    
    class I3DViewport : public core::ui::ISceneViewport
    {
    public:
      virtual ZRESULT setFOV(ZAngle fov)=0;
      virtual ZRESULT getFOV(ZAngle& fov)=0;
      virtual ZRESULT setBackClip(float fclip)=0;
      virtual ZRESULT getBackClip(float& fclip)=0;
      virtual ZRESULT setFrontClip(float fclip)=0;
      virtual ZRESULT getFrontClip(float& fclip)=0;
    
    };//class I3DViewport
  };//ui
};//core

#endif
